vefsupplies.blogg.se

Pcsx2 silent hill 2 flickering cutscenes
Pcsx2 silent hill 2 flickering cutscenes






  1. #Pcsx2 silent hill 2 flickering cutscenes how to#
  2. #Pcsx2 silent hill 2 flickering cutscenes software#
  3. #Pcsx2 silent hill 2 flickering cutscenes code#

I'm now pretty sure, that when the cutscene switched to FMV, the game would stuck there, and I couldn't even continue. I think I've misremembered my problem with the Origins. Wait, is this a regression? or has it never worked properly? Don't know what version it was then unfortunately, and I have updated mine now, but afaik that version was WxWidgets only and I don't remember a Vulkan option I switched to it in the middle of my playthrough because it fixed a bug in hardware mode with the not fully rendered flashlight. I finished Origins earlier this year on a 1.7 nightly build and I didn't find any problems. Works almost perfectly, thanks.Įdit: This may also solve the issue I've had with Silent Hill Origins as well, I can't confirm that though, since I don't have the savestate. The setting is under View->Properties while the game is running, then the "Game fixes" tab. LaSanya2001 commented on September 12, 2023 Ībout fmv screen position can be fixed by overscan option but is buggy in this game, flicker random glitches in main game screen (PCSX2 bug)įrom pcsx2.

pcsx2 silent hill 2 flickering cutscenes

regs 1080 val it leave default 1000 val buffer and FMV will show in HW, same case with SH3. build the second buffer 1080, disabling function call bufferswap and wr. ?¿īugs looks like is related to GS DISPLAY2 and ?¿ function related to frame swap (i guessing) when the fmv related func.

#Pcsx2 silent hill 2 flickering cutscenes code#

Past year i create a workaround fix code to this issue, meanwhile: here reworked partial code: felixthecat1970 commented on September 12, 2023 Kinda ruins the immersion, but it's the best way to experience the series today, so.įrom pcsx2. I've also encountered the same problem a few months back while playing Silent Hill Origins switched to the stable build afterwards by loading a hard save, just to watch the cut-scene. I've already completed the game on PCSX2 1.6.0 stable build a year ago without any issues. DonutWrecker commented on September 12, 2023 This is kind of a known issue, SH2 sucks for this.įrom pcsx2. if that's not enough try also enabling Fast CDVD. refractionpcsx2 commented on September 12, 2023 Even though pressing the F9 key manually to turn on and off that setting is not practical, seems to be solved the issue.įrom pcsx2.

#Pcsx2 silent hill 2 flickering cutscenes software#

I was able to apply that (use Software Renderer for FMVs) by pressing the F9 key manually, since I couldn't find it in the settings (v, which is the latest build by the time I'm writing this).

#Pcsx2 silent hill 2 flickering cutscenes how to#

I have no idea what that means or how to implement what you wrote, but one quick workaround I just found is going to "game fix" in the settings and then enabling "use Software Renderer for FMVs". The game starts the draw of the FMV right at the end of memory, so it loops around, then points the screen at the beginning of memory for the actual screen, but of course the hw renderer just doesn't understand at all, and you end up with a blank screen.īut yes software mode for FMV's is the fix for now, and should probably be added to this version of the game, if that's the case (not all of them seem to suffer from this)įrom pcsx2.

pcsx2 silent hill 2 flickering cutscenes

Well if the problem is the same as SH3, that means that the reason it fails is because the hw renderer doesn't know how to handle it. Comments (12) refractionpcsx2 commented on Septem1








Pcsx2 silent hill 2 flickering cutscenes